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LOOK ACROSS THE TABLE · FOR THE JOY OF THE GAME

2 Suits

Find a useful balance between moving ranks and sorting suits. Remember that a legal move is not always the most useful move.

2 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 8

Select a face-up card, then a destination column. Dragging also works.

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Meet two-suit Spider

Here is what to know. Each rank appears four times in each suit. You still need eight complete same-suit runs to finish the game. The two-suit layout begins with ten columns and fifty cards in the stock. This mode uses 104 cards divided between spades and hearts.

Move by rank

On this website, the following points apply. A mixed-suit build does not become a movable group merely because its ranks descend. Check both rank and suit before trying to move several cards together. A card may land on an exposed card exactly one rank higher, regardless of suit. A six of hearts can therefore sit on a seven of spades.

Move a group

The key details are straightforward. A movable group is a face-up descending sequence containing only one suit. A suit change inside the selected cards stops the group from moving together. You can select the first card of that group to move every card below it. You may still move a smaller same-suit segment from the bottom of the column.

Complete a run

Keep these details in mind. The game removes a qualifying sequence automatically and updates the run counter. A complete sequence must run from King to Ace in one suit. A red-and-black King-to-Ace column does not count as a completed run. Both suits contribute to the total of eight runs needed to win.

Separate mixed builds

Keep these details in mind. An empty column can hold one segment while you reconnect the remaining cards. A temporary mixed-suit move can expose a hidden card or release an empty column. Matching suits often reduces the number of individual moves needed later. Plan how you might separate that mixed build before extending it further.

Keep room to work

The key details are straightforward. Moving a King into a spare column can make space, but the King cannot later land on another rank. Any legal movable group can occupy an empty column. You can sometimes return a shorter segment to its original column after exposing a useful card. Fill every empty column before requesting another stock deal.

Add ten new cards

Review exposed moves and empty-column plans before using the stock. Each stock deal adds one face-up card to every column. Five such deals are available at the beginning of the game. The new cards can create matching suit connections or block existing ones.

Compare alternatives

The timer is not rewound when you undo. Use Replay if you want to restart the same shuffled deal from the beginning. Undo can reverse a stock deal as well as a normal card move. Undo also restores cards that were turned over or collected by the reversed action.

A steadier approach

Keep these details in mind. One-suit experience helps with rank order, but two suits adds a separate suit constraint for group movement. Keeping several short matching runs can be easier to manage than one long mixed run. A suggested move is a possibility to investigate rather than a guaranteed route to victory. Revealing hidden cards gradually broadens your choices.

Marquise solitaire

Your two-suit session

New game replaces the current two-suit deal with a fresh shuffle. Turning off local saving removes stored game progress and statistics on this domain. Two-suit progress is stored separately from one-suit and four-suit progress in this browser. The game can still run for the current visit when browser storage is unavailable.